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Quantum break tv series
Quantum break tv series













  1. #Quantum break tv series Pc#
  2. #Quantum break tv series windows#

Although the solution would be effective in the short term, it would cause the Riverport City's residents to turn against the company. In the former Monarch would ruthlessly cover up all traces of the event, even going as far as murdering the eyewitnesses. The alternatives were "Hard Line" or "PR". Paul Serene had to decide how Monarch would take care of the situation in terms of publicity. It occurred after the first act and in the aftermath of a big time shattering accident. According to Remedy it also was a kind of production and screen writing nightmare: the last live action episode had to be created in 40 different variations.Īs an example we got to experience the game's first Junction. In this lies one of Quantum Break's biggest hooks as the game story can progress and end in a variety of ways. The decision in these "Junctions" must be made carefully, because they literally lead the timeline into different directions and affect both the game and the live-action sequences. As Serene, players have to make choices between possible future events. However, at the end of each act the point of view changes to Serene's side, where we learn everything isn't as black and white as it might seem. Quantum Break consists of five main acts, where you explore the story from the point of view of Jack Joyce (Shawn Ashmore) and seek to survive both time breaking down and his former friend Paul Serene (Aidan Gillen) and his unscrupulous company, Monarch Solutions. Lake admitted that it is a brave, if not daring goal, but he was optimistic that all the elements are there in order from them to achieve both their high quality production standards and their innovative ideas for integrating live action with the gaming narrative.

quantum break tv series

Remedy's main man and creative director Sam Lake explained that the goal from the outset was to create a true Hollywood blockbuster of gaming that would combine the cinematic narrative with an action-packed game experience like never before. In many ways methods on show were similar to those used in film making, but Remedy has also been doing things the hard way by developing their own tools for face and motion animation and rendering.Įverything during the tour looked really impressive, which was of course the point, but it also makes it easier to understand why Quantum Break has taken so long to make. Remedy is reaching for production values that rival the most prestigious multimedia products in the industry. The core message of the tour was crystal clear. The tour included a visit the their own motion capture studio and several other work spaces, where countless man hours have been sunk into the game.

#Quantum break tv series Pc#

PC gamers don't have to wait either as the game will arrive on both Xbox One and PC on the same day, April 5.īefore the jumping into the game we took a tour of Remedy's offices.

#Quantum break tv series windows#

During the welcoming speeches it was revealed officially that the rumours were true and Quantum Break will launch on PC via Windows 10. The visit to Espoo started with a pleasant surprise. Can Max Payne and Alan Wake's successor, Quantum Break, cash in on the huge expectations that its predecessors are responsible for?

quantum break tv series

Remedy has been making games for twenty years in (Helsinki's neighbouring city) Espoo, and the studio is now on the verge of its biggest and most critical game release so far. Gamereactor recently had the chance to visit probably the most ambitious studio in Finland.















Quantum break tv series